Design engineer building typed interfaces, design systems, and product details that scale.
I work with product and design teams to turn ambitious interfaces into typed, maintainable frontend systems. My focus is the small details: motion, state, spacing, accessibility, API contracts, and the developer experience behind consistent UI.
Outside of team work, I build Drill: an indie learning product for exam readiness.
Available for senior design engineering roles and selected consulting around product UI, design systems, and frontend architecture.